The cult phenomenon "Grand Theft Auto" has appeared in a game sky in October, 1996. Any company, except for English DMA Design, has not guessed to cross a typical arcade to a kind "from above" and a simulator auto theft. The player should subdue three invented cities USA, stealing machines, carrying out assignments of mafia bosses, collecting bonuses, run away of police and earning one million dollars. Separate achievement of game became the magnificent soundtrack combined practically all kinds of modern western pop: hip-hop, house, funk, a techno, industrial, metal and fate. Melodies were mixed in style of broadcasting and "are adhered" to various types of machines, therefore, taking seat in any Jugular, we heard active a techno-trance, and having flopped on a seat of a pickup, involuntarily waste from importunate songs of rural surburbs. Tasks stood out by phone or by means of a pager. Having agreed on performance of mission, the player should keep within strictly certain time and thus to try to not fall a victim to a stray bullet, road accident, explosion and police inspectors. In case of its success the generous award waited. Besides money were enlisted for each stolen machine and each killed pedestrian. Separate mini-game was entertainment "interrupt krishnaits" which going in populous places, it is literally begging to reel up them on wheels. To a word, prototypes of cities Grand Theft Auto became quite real places: Liberty City is, certainly, New York; San Andreas with its bridge reminding Golden Gate, - San Francisco; at last, Vice City - Miami (to fans of TV-serial Miami Vice, we believe, it is not necessary to explain, whence at the third city such name). Grand Theft Auto game supported collective game on four users and modern on those times graphic accelerators 3Dfx Voodoo.
We playin this beautiful Video Game so many years...And we will play that in future.
This blog is about Grand Theft Auto Game:)))
Let's play!